Illustrated Paradise Garden world map

THE WORLD OF PARADISE GARDEN

The garden is only the beginning.

From the giant beanstalk, the journey grows into a world of regions, challenges, and resources — all feeding back into your cloud garden.

Some systems are still on the development roadmap

JACK & THE BEANSTALK

A familiar story opens into a completely new world.

Jack receives mysterious beans, climbs into the clouds, and begins building his garden. From there, players gradually discover plant kingdoms, competitions, and secrets beyond the first cloud layers.

A familiar story opens into a completely new world.

THE KINGDOM OF FLORIA

Every region brings a different rhythm.

Every region brings a different rhythm.
01

Meadows

A gentle starting region with approachable crops and objectives.

02

Deep Forest

Denser greenery, richer resources, and more varied challenges.

03

Canyon

A dry region filled with minerals and new progression paths.

COMPETITIONS

Turn harvesting into a playful contest.

Competition stages are designed to change how players choose crops, arrange pots, and manage time. Some focus on total harvest value, while others can emphasize quality or quick reactions.

Turn harvesting into a playful contest.
Leave the blue sky behind to gather resources below.

UNDERGROUND

Leave the blue sky behind to gather resources below.

The mining area is a supporting gameplay layer: collect ore, crystals, and materials, then bring them back to the garden for crafting, upgrades, and expansion.

A WORLD STILL GROWING

There is much more space left to open.

The Floria map, competition formats, and underground zone come from the GDD roadmap. The website separates them from current gameplay so players can clearly see what exists now and what represents the longer-term vision.

View world artwork →